1. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
2. Fluid simulation for computer graphics

by Bridson, Robert.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2008Availability: Items available for loan: [Call number: 006.696 BRI] (1).

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